Vedergällning
This was my University Capstone Project that I wrote, designed and animated.
This piece was to demosntrate all the skills that I learned and acquired while at College.
I utilized cloth physics for the armor pieces, artificial water physics with an animated noise texture, a Sun lighting system to give the illusion of time passing, and much more.
My primary focus were the animations themselves.
Spending hours on end to make sure that I was nailing the movement and energy that the characters should be giving off.
This prject was produced in Maya and then compiled in After Effects were the audio and and any visual effects were added.